Wednesday 17 December 2014

P2 Concept art


Brief

The main character is called brainbox and i will design my character around this possibly use a brain or brain related design for the main character. For the level design I want to give a techy/modern look using circuit boards and hardware as inspiration. However I will need to incorporate lighter and brighter colours to appeal to both gender types. For the enemies of my main character Want to keep with the theme of computers I thought a virus or something like a virus.

The game will consist of  5  levels which are hard to navigate due to a limited view of the map, the player will have to navigate and find all the terminals and answering there given question to unlock the door to the next level. 

The first level with contain multiplication for example 6 x 6 or 5 x 10. The second level will be division 36 / 3, level 3 will have fraction related questions, level 4 will have percentages and the final level will have prime factors. Each levels questions will get progressively get  harder closer the closer the player gets towards the next level and if a question is answer wrong the player will get another one, if they get 3 questions wrong in a row they will lose a life. 
 

Image capture

 

Raster images are made up of pixels and also known as bitmap images and Vector images are made up of paths and are also called esp. files. Vector images use points / paths and create an image when all of these are connected together. Vector images offer higher resolution and look smoother and cleaner at all resolutions. Raster images look better at larger resolution compared to lower resolutions, but if the raster image is zoomed in it is easy to see individual pixels and colours in the images. Vector images are better suited for images like logos because at any size or resolution the image is smooth and clean. Raster images are used for digital photos and game textures as they render faster and look good. Lots of software allows for images to be edited, Photoshop is used a lot to edit, change images from vector to raster and the other way around.

Computer graphics are the art, style and theme that is used in different games for backgrounds, objects, characters, scenes and anything else that is seen by the player. There are lots of different art styles for computer graphics for example, military style games like call of duty and battlefield uses this style, Photo realism is also used by simulators and other games to make the game look as realistic as they can and text based game only use pixelated pictures and are mostly text.

A 2 dimension game is flat on the screen or monitor and player is limited to moving left, right, up and down, the player cannot move front or back. 2D sprites can be made in Photoshop and are fairly easy to make they are made up of pixels and depending on how many pixel make up the character the smoother and more detailed they can be. A 3 Dimension game are more time consuming and harder to make however the results and the graphics are far superior to 2d. 3d characters can be made in a number of software like blender. Depending on how detailed you want your character the more time it will take. Heads up display or HUD is used in lot of games, a HUD shows the player all the stats on screen that may prove relevant for him/her e.g. heath, shield, ammo, level, map, objectives and other players.

Texture are used to add detail and realism to the environment, objects or characters and are one of the most import steps in game development. Texture mapping is an application in digital graphics. Text graphics is the font and style the text is used in the game. Different fonts and colours can change the way text and objectives look. Game packaging textures are how the packaging and case for the game looks, this is useful for advertisement and appeal to increase sales.

Concept art

I created theses’ in Photoshop and saved them in named folders to make them easy to find.

   

Main character: max



 

 

 

 

First boss



 

                               

 

 

 

Second boss


 

 

 

 

Final boss


 

 

 

 

 

 

 

Diamond

 

Heart/heath

 

 

 

 

 

Weapon upgrades


 

 

 

 

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